Supernova Revealed For PC With New Trailer

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Bandai Namco Games has announced their latest title, Supernova, set to recover for PC after this year.

From a Press Release
BANDAI NAMCO Games America Inc. announces a epic new serve to their flourishing free-to-play lineup, Supernova, set to launch on PCs after this year. Set in a distant, space-faring destiny Supernova takes an innovative proceed to a multiplayer online conflict locus (MOBA) genre by adding real-time plan (RTS) elements and promises an sparkling scholarship novella environment with immeasurable potential.

In Supernova a star is a conflict arena, and players contingency conflict as humans or aliens for their race’s right to exist. Commanders from opposite a universe array themselves opposite any other to save their competition from obliteration — usually a strongest commanders can save their class from interstellar annihilation. Players select from a far-reaching accumulation of commanders to control, such as hulk robots, cyborgs, or interstellar races blending to a intractable rudeness of space.

Atop this artistic foundation, Supernova, allows line minions to be upgraded in ways informed to any RTS actor providing an additional component of plan to this truly singular MOBA. Infantry, mechanized land and atmosphere units yield a rock-paper-scissors threesome to pull a line with abyss usually probable in Supernova.

“Supernova offers players an innovative multiplayer experience, mixing a uninformed scholarship novella environment with vital and contemporary gameplay elements” pronounced In Joon Hwang, Director of Digital Games for BANDAI NAMCO Games America Inc. “Primal Game Studio has finished an implausible pursuit of formulating a MOBA that is set to redefine a genre, and will offer both MOBA and RTS players a enthralling experience.”

Supernova aims to take normal MOBA gameplay another step serve with a crafting resource that allows players to urge their conflict bravery by mixing drops from their matches to emanate durable boosts to a abilities of their favorite commanders. This ability allows players to extend their strategies over their selected commanders’ bottom abilities.

Supernova also introduces a Mechanoughts and an forlorn choice of Commanders. Mechanoughts are a planet-razing ancient record that will extend a savvy group megalithic blustering drones, that relentlessly expostulate to a heart of an enemy’s defenses. Lastly, a possibilities offering by a future, universe-spanning set of civilizations presents a accumulation of Commanders not singular by any human imagination.

Supernova is combined by Primal Game Studio and is a delay of BANDAI NAMCO Games’ expansion in a free-to-play space. Supernova is a new egghead skill that strives to allege stream gameplay standards and broach pioneering practice to a players. Supernova starts a Alpha currently and will Launch for PC after this year.

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